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bob h wrote:
>
> As asked about in povray.advanced by Wanderer On The Road, as to how palm
> trees might be made, I did a quick attempt of them with very little CSG.
> clipped_by sphere sections randomized along a spline() (from v3.5 beta),
> also sphere_sweep for the trunks and isosurface for the island.
The trunks look a little too simple, but rougher texturing might fix
that. Other than that, these are great trees and I expect they probably
render pretty fast as well. Pretty scene, too, almost makes me want to
visit (though an island that size would be a bit confining ;)
-Xplo
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